Minor in Game Design
- Program Delivery
- On Campus, Online, Hybrid
- Total Credits
- 21 Credits
About the Program
UCCS also offers a flexible minor in computer science. The minor provides students the ability to formally supplement their study in other fields with a rigorous computer science background that will enhance employment opportunities after graduation.
Focus of Study
The program as a whole will let students build the foundational knowledge and develop the skills necessary to form their own independent game development companies or pursue employment in the games industry. In addition to traditional games for entertainment, the game industry includes Serious Games (games designed for simulation and training, educational games, games for health care, and so on) and Casual Games (small, short games played in a Web browser or on a cell phone, for example).
Program Requirements
- 21 credit hours
- 9 upper-division credit hours (3000-4999 level)
- 2.0 Minor GPA; all classes must be completed with a grade of 'C' or better
- A maximum of 9 hours of transfer work may apply to the minor
- The student will be responsible for any pre-requisites to required courses
- Residency: Last 12 credit hours of the minor must be completed while registered at UCCS
For details on degree requirements, please visit the Academic Catalog.
Program Coursework
- GDD 1200 - Introductory Programming for Game Developers
- GDD 3100 User Interface Design for Games
- Complete 6 hours of upper-division (3000+ level) design intensive GDD courses.
For details on program coursework, please visit the Academic Catalog.
Admission Details
To learn more about admission requirements and the application process, please visit the UCCS Admissions page.
Additional resources for Admissions: